For the most part, double posting is not allowed during game play. If you made a mistake in your post you can always go back and edit it. If you find that your Original Character is stuck in a place where they are left alone, one suggestion is to edit your last post and state that your character is going someplace else.
There is an exception to double posting. When your character leaves a particular location, as long as your character's last post is similar to the example post below, they can return to the same location and post again. This is true even if no one has posted there since the character left the thread.
Parker looks at his watch and notices how late it actually is. "Jenn is probably freakin', I'll never hear the end of it." Picking up his things he leaves the grounds and goes back into the old mansion to meet up with his friends.
You may return to the thread in a new post, even if no new post from another member/player has been added.
Parker returns to the grounds after meeting up with Jenn and the others. (I wonder how long she is going to stay pissed at me?) He looks out into the expansive green field, glad to be at a peaceful place where he can relax and think about the next step he and the others should be taking. They are going to need help if they are to get back on the road soon.
Out of Character Forums
Double posting in the Board Discussions forums is not necessarily forbidden, but should be avoided. However, if it has been 24 HOURS since you have posted in a thread, and no one else has posted, feel free to add a new post without worrying about posting back to back.
To keep the interactive role-playing on the board seamless, we have a set format for the members/players to follow when posting in character.
Please write in the third person of "he, she, it" rather than the first person of "I, me, my". To write in the latter form will only serve in adding confusion, as those reading your post will have to look at the author’s username and remember who they are playing to figure out who they are writing about. Please try to identify your character by name within your posts at least once to help to avoid confusion of any kind. Also please write all posts in Prose Story Format and in the present tense.
When it comes to penning your character’s spoken word please remember to start and end each dialogue with double quotation marks (""). Also do not forget to end your character’s dialogue with the proper punctuation; periods (.), question marks (?), exclamation marks (!), or ellipses (...). When writing out your character’s thoughts please remember to do so in italics either with or without ().
When it comes time for your character to move onto a new location (thread) please state where your character is moving onto so that others can be aware of their departure. To make it even more clear as to where your character is heading off to, please bold/embolden the new location (thread name).
Generally speaking, there is a certain etiquette to play-by-post RPGs that involves taking into consideration the global nature of this medium. Primarily that there are multiple players involved in crafting the story and these players are often spread around the world. So to keep things fair and balanced, there are some general guidelines that should be observed.
Establishing a posting order is key to coping with a global pool of players as it allows everyone involved an opportunity to keep up within a particular scene. Essentially, Character A will post followed by Character B and then back to Character A. It would follow this order until the interaction ends or someone else enters the scene and inserts themselves into the established posting order.
Jay - Travis - Jay - Travis
*John enters scene*
John - Jay - Travis - John - Jay - Travis
As you can see, the original posting order is modified by the entrance of the new character and is not a reset that allows players to reestablish a new posting order. This will also hold true in the reverse should someone exit a scene before its conclusion. It should also be noted that it's possible, though usually unlikely, that multiple characters can be in the same thread but involved in different interactions. The groups involved in each individual interaction can have their own posting order that is not influenced by or dependent upon the other group.
This can be frustrating should a player become inactive without warning thus holding up the posting order and the plot. There will be an established exception discussed below to promote a flow of activity without leaving out someone who may need the extra time to post a response.
Meta-Gaming, a.k.a. “godmodding”, is a frowned upon practice in RPGs. Yet defining meta-gaming can be difficult and is sometimes a “you’ll know it when you see it” scenario, but we will provide a brief overview of some examples that are considered meta-gaming here at After the Prophecy. Keep in mind that these practices essentially involve overreaching and removing choice from other players during in-game interactions.
Creating non-playable characters - The world our characters inhabit is not barren of all life outside of the playable characters, and referring to NPCs as a facet of the environment is perfectly acceptable. NPCs can be walking down the street or bring you food at a restaurant or even drive you across town - all within the confines of your post. However, no one should create an NPC as a primary scene partner or to initiate/drive a plot forward. NPCs tied to the plot will be posted as a separate character by the staff.
Controlling characters other than your own - This is what most people probably think of when it comes to godmodding. It’s simple. You only have control of your own character’s actions and reactions. Be especially wary of this rule when RPing a fight scene as there’s a tendency to lose track of where the line is in these scenes.
Omniscience and plot jumping - Unless granted such a power by TPTB, no character is omniscient and aware of everything that the players are privy too. So be aware of the boundary and do not give your character’s knowledge of things they would know nothing of (this includes the identity of the Halliwell family) or send them to locations for which they have no justification visiting simply because there’s a lot of action occurring there.
Death and pregnancy - Please see the separate section on these two topics.
Thus far, the members of this board are all veteran RPers and know what’s allowed in their interactions. If there’s a particular issue, then there will be a “bloopers” thread that anyone can post an instance of meta-gaming (or any other inconsistency!) to draw attention to it. Most likely, the person did so on accident and can either edit their post or the scene can continue on with the next character’s response addressing the inconsistency. There should be no need to directly involve the staff or to hand out any type of formal infraction for these errors.
Just as in life, there are certain things beyond our control and are ultimately left to Fate. Namely, the cycle of life and death. As another facet of meta-gaming, no player can dictate that their/another character is pregnant as roleplaying a pregnancy, not to mention the resulting child, can add undue strain to the mechanics of the game. It’s just not feasible. In the unlikely event that a pregnancy is pursued in-game then it will be confirmed by The Powers That Be.
Likewise, no character can be declared dead by anyone other than that character’s player or The Powers That Be and no character will be written off or killed in-game without express permission from the player - except in cases of abandonment (more on that below).
That being said, Death should not be feared as it does not necessarily mark the end of a character’s journey. There are many paths a soul can take after death, the most obvious being resurrection or ascension into the ranks of the Whitelighters. There are others, of course, but that would be delving into spoiler territory. So play and live - or die - without fear.
Life happens and, for various reasons, people may need to disappear for awhile - and that is totally understandable. The following provides the board with some ways of handling a player’s absence, whether planned or not.
Best case scenario, a player is able to both inform the board of their impending inactivity and remove their character from gameplay until they are able to return allowing them to simply rejoin the game at their own pace. If they are unable to remove their character, than any other character(s) in the scene will be able to refer to and mention the inactive character (but not their reactions!) in their own posts as continuing to be present and even pulling the inactive character along thread to thread as the group moves.
Sometimes a player may go “dark” without warning. This can be handled in a similar fashion as above. After five days without a response, a character forfeits their spot in the posting order and the rest of the group is able to continue their interaction unhindered by following the established posting order sans the inactive character. The inactive character is still considered to be present and, if the player returns, are able to jump back into the scene immediately and reestablish themselves in the posting order. These characters may also be pulled along with group movements if it makes sense and/or is necessary to do so. In the case of a two person scene, the active partner can contact the staff to request assistance in freeing their character from the scene. This will be done either by interjecting an NPC character to move the scene along in some way or via a Time Blip.
A player may be considered inactive should they either (1) not log onto any of their accounts in excess of 30 days or (2) do not post for a lengthy period of time (as determined by the staff) despite maintaining a presence on the board without making arrangements with the staff. Once deemed inactive, a player may forfeit the fate of their active characters. An update does not need to be an official absence post on the board. It can be as casual as messaging another member through whatever means (email, facebook, etc.) possible, so long as that message makes it way to the staff letting them know of your intention to continue the game. Without an update, a character may become staff-played, auditioned to existing members or written off. If a player returns after this has occurred and wishes to reclaim their character(s), then they should reach out to the staff.
hey! i'm merc. i'm twenty and i live in the united states. i love cats, harry potter, doctor who, and playing minecraft! the best way to contact me (if you can't reach me through here) is on my tumblr which you can find linked above!